返回首页
当前位置: 主页 > 直升机资料 >

Helicopter Flight Simulation Motion Platform Requirements(69)

时间:2011-11-12 12:15来源:蓝天飞行翻译 作者:admin
曝光台 注意防骗 网曝天猫店富美金盛家居专营店坑蒙拐骗欺诈消费者
  

9.  
Cardullo, F. M.: An Assessment of the Importance of Motion Cuing Based on the Relationship Between Simulated Aircraft Dynamics and Pilot Performance: A Review of the Literature. Paper No. 91-2980, Proceedings of the AIAA Flight Simulation Tech-nologies Conference, New Orleans, La., 1991, pp. 436–447.

10.
Roscoe, S. N.: Aviation Psychology. The Iowa State University Press, Ames, Iowa, 1980.

11.
Waters, B. K.; Grunzke, P. M.; Irish, P. A., III; and Fuller, J. H., Jr.: Preliminary Investigation of Motion, Visual, and g-Seat Effects in the Advanced Simulator for Undergraduate Pilot Training (ASUPT). Proceedings of the AIAA Visual and Motion Simulation Conference, 1976.

12.
Gray, T. H.; and Fuller, R. R.: Effects of Simulator Training and Platform Motion on Air-to-Surface Weapons Delivery Training. AFHRL TR-77-29, July 1977.


13.
Simulator Sickness Field Manual Mod. 3. U. S. Naval Training Systems Center, Orlando, Fla., 1988.

14.
Hunter, S.; Gundry, A. J.; and Rolfe, J. M.: Human Factors in Flight Simulation: Annotated Bibliog-raphy. AGARD Report R-656, 1977.

15.
Puig, J. A.; Harris, W. T.; and Ricard, G. L.: Motion in Flight Simulation: An Annotated Bibliography. NAVTRAEQUIPC-IH-298, Naval Training Equipment Center, Orlando, Fla., 1978.

16.
Hall, J. R.: The Need for Platform Motion in Modern Piloted Flight Training Simulators. Technical Memorandum FM35, The Royal Aerospace Establishment, Bedford, U. K., Oct. 1989.

17.
Showalter, T. W.; and Parris, B. L.: The Effects of Motion and g-Seat Cues on Pilot Simulator Performance of Three Piloting Tasks. NASA TP-1601, 1980.

18.
Young, L. R.: Some Effects of Motion Cues on Manual Tracking. AIAA J. Spacecraft and Rockets, vol. 4, no. 10, 1967, pp. 1300–1303.

19.
Hosman, R. J. A. W.; and van der Vaart, J. C.: Thresholds of Motion Perception and Parameters of Vestibular Models Obtained from Tests in a Motion Simulator: Effects of Vestibular and Visual Motion Performance on Task Performance. Memorandum M-372, Delft University of Technology, Delft, Netherlands, 1980.

20.
McMillan, G. R.; Martin, E. A.; Flach, J. M.; and Riccio, G. E.: Advanced Dynamic Seat: An Alternative to Platform Motion. Proceedings of the 7th Interservice/Industry Training Equipment Conference, Nov. 1985, pp. 153–163.

21.
Levison, W. H.; Lancraft, R. E.; and Junker, A. M.: Effects of Simulator Delays on Performance and Learning in a Roll Axis Tracking Task. AFFDL TR-3134, Wright-Patterson Air Force Base, Ohio, 1979, pp. 168–188.

22.
Meiry, J. L.: The Vestibular System and Human Dynamic Space Orientation. NASA CR-628, 1966.

23.
Shirley, R. S.; and Young, L. R.: Motion Cues in Man-Vehicle Control. IEEE Trans. on Man-Machine Sys., vol. MMS-9, no. 4, 1968, pp. 121-128.

24.
Bray, R. S.: Visual and Motion Cueing in Helicopter Simulation. NASA TM-86818, 1985.
 
直升机网 www.helicopter.cn
直升机翻译 www.aviation.cn
本文链接地址:Helicopter Flight Simulation Motion Platform Requirements(69)
 

------分隔线----------------------------